Saturday, October 16, 2010

Crab-Thing

Here's another sculpture project I worked on last quarter in my Advanced 3D Modeling class. The idea was to take a sketch, turn it into a base mesh model and then sculpt it in ZBrush.

The Low-Poly Base Mesh (Maya 2010)



Even with the seam issue on the back, I still think it turned out fine. As always, let me know what you think.

Slainte,
J.

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